package edu.hitsz.prop;


import edu.hitsz.aircraft.HeroAircraft;
import edu.hitsz.effect.EffectWithBlood;

/**
 * 回复道具
 * @author HMount
 */
public class BloodProp extends AbstractProp {


    public BloodProp(int locationX, int locationY, int speedX, int speedY) {
        super(locationX, locationY, speedX, speedY);
        this.type = 0;
        this.effectStrategy = new EffectWithBlood();
    }

}
